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 Game Update 2.3 on PTS

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Fluttershy
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Fluttershy

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PostSubject: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitimeFri Jun 28, 2013 2:49 pm

Game Update 2.3 has gone live on the PTS.

2.3 Announcement
2.3 Patch Notes

I'm not sure if I agree with the changes to Civil War as they will potentially drag out matches for much longer, but they should make a comeback a bit easier. The new flashpoints involve Czerka so that sounds cool, but I can never be excited for a new daily area as it always seems, "Here is some stuff to farm while we work on real content!" However, there may be a level 55 world boss finally added to the game, and if that happens I hope he has some worthwhile loot.
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Lyra
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Location : Cleveland, Ohio

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PostSubject: Re: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitimeFri Jun 28, 2013 5:31 pm

Bullets! Everyone loves bullet points! Here are some right now:


  • Changes to Civil War sound good to me. It lessens the chances of complete shut outs, which is fine with me if it means taking a little longer to do. Being shitted on is never fun.
  • Role-neutral FPs sound kind of interesting. I bet people will still fail horribly even with it being tuned down for neutral roles.
  • On that note, yay for more FPs and a new daily area. Even if they are lackluster, it is still something new.
  • I am curious about the Bounty Contracts.
  • Oh god, a MORE vibrantly colored game? I weep for my eyeballs.
  • Butts
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Derpy
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Derpy

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PostSubject: Re: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitimeSat Jun 29, 2013 9:34 am

Game Update 2.3 on PTS J4e4wojh

Yay taxi speeder
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Shinjiro
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Shinjiro

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PostSubject: Re: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitimeFri Aug 02, 2013 7:17 am

http://www.swtor.com/blog/treek-guide-gaining-new-companion
Quote :
Our first new Companion Character since HK-51, Treek, arrives with Game Update 2.3: Titans of Industry. This mysterious alien mercenary is available for all character classes, and can be earned in-game or purchased directly from the Cartel Market. To help clarify these different options, here is an explanation of the different means to acquire Treek.

All methods begin with acquiring Treek for a single character:
From the Cartel Market:

The first step to gaining Treek is to purchase the Mercenary Contract from the Cartel Market (2100 Cartel Coins). This is a single-use item which will start a quest. Completing this quest will earn that character Treek. In order to complete the quest, you will need to be at least Level 10 as it takes place on the fleet.

With In-Game Credits:

The Mercenary Contract is also available from the astromech Legacy Vendor located in the new Cartel Bazaar area of each faction’s Fleet. This version of the Mercenary Contract requires a Legacy Level of 40 and costs 1 million credits. As above, using the Mercenary Contract will begin a quest and your character must be at least Level 10. Completing the quest will unlock Treek for that character.

Note that both versions of the Mercenary Contract can also be traded on the GTN. The non-Cartel Market version will still require Legacy Level 40 to use, so be sure to check which version you are buying before completing the transaction!

The Mercenary Contract (either version) will enter that character’s Collection when used – both versions unlock the same collection item. Completing the quest granted by the Mercenary Contract will also grant the Treek Legacy Unlock, a prerequisite for the Treek Character Perks.

Having acquired Treek via either method, you may now choose to obtain her for other characters on your account.

Via Collections:

The Mercenary Contract can be purchased as an account-wide unlock (like any other item) after it has been unlocked by one character on the account (700 Cartel Coins). Doing so will allow any other character on the account to pull down a copy of the Mercenary Contract, which can be used to start the quest as above.

Via Legacy:

Once one character on a Legacy has completed the quest and received the Treek Legacy Unlock, any other character on that legacy can purchase the Treek Character Perk for the appropriate faction, which will instantly grant that character Treek as a Companion without needing to complete the quest again. The Character Perk is purchased with in-game credits (300,000) and requires Legacy Level 40 and Character Level 10.

2100 CC to unlock without the legacy lv 40 requirement seems good to me , not too low to be seen as a slap to the face to legacy 40+ people and not too high either for someone who really wants it and doesn't have legacy 40.

2100 CC + 700CC or 1m + 700CC  to unlock for the entire account.
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Fluttershy
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PostSubject: Re: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitimeFri Aug 02, 2013 12:42 pm

Sounds fair, but seeing how BW isn't increasing how many companions can be out on missions at the same time I don't plan on wasting credits or time on Treek.
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Derpy
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PostSubject: Re: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitimeFri Aug 02, 2013 12:50 pm

In case people are not aware the way they made the classless FP is simply by making it a 2+ like Esseles.
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Fluttershy
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PostSubject: Re: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitimeWed Aug 07, 2013 5:24 pm

If you don't like the new graphics, you can turn them off. This is confirmed to work by other forum posters on SWTOR.

http://www.swtor.com/community/showpost.php?p=6630559&postcount=3

Beesodd wrote:
It looks like there is a manual toggle in the settings file.

First, get to the main settings folder by pressing the Windows Key and R, and entering: %localappdata%/swtor/swtor

After opening the client_settings file, you can change the AllowColorRemapping value to "false" to revert to the old look.
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PostSubject: Re: Game Update 2.3 on PTS   Game Update 2.3 on PTS I_icon_minitime

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