| Consular Love From The Devs! | |
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Doombah Royal Guard
Posts : 798 Join date : 2011-06-20 Location : Rehoboth, MA
| Subject: Consular Love From The Devs! Fri Aug 05, 2011 5:58 pm | |
| So, this week's update was all about the Consular class! New Video about the class: Consular Trailerw00t! ~D |
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Pinkie Pie Event Mane
Posts : 742 Join date : 2011-06-25 Location : Indianapolis, IN
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 6:16 pm | |
| Neato burrito! I think that this is one of the best class videos they've released so far. I'll bet our many consular lovers appreciate it.
I've noticed that someone makes a thread almost every Friday discussing the SWTOR weekly update. Maybe we should have a single topic dedicated to the discussion of those updates, rather than dozens of threads that die after a few days. |
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Fluttershy Founder Mane
Posts : 1944 Join date : 2011-06-17 Location : Redmond, Washington
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 6:47 pm | |
| That was completely different from all of the other class videos, but the showed force quake, so I am happy. |
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Luna Pony
Posts : 95 Join date : 2011-06-20 Location : It's not a battlestaion
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 6:56 pm | |
| They also made a clear point that reviving allies in battle will be important. Good. My only concern is that the class seems to do a lot of figting. Healers gonna heal, dps gonna dps, i say. |
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Fluttershy Founder Mane
Posts : 1944 Join date : 2011-06-17 Location : Redmond, Washington
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 6:59 pm | |
| - Luna wrote:
- They also made a clear point that reviving allies in battle will be important. Good. My only concern is that the class seems to do a lot of figting. Healers gonna heal, dps gonna dps, i say.
Well, you can spec the consular for tank, dps, or healing. I think they were showing a Sage/Telekinetic spec because they had very effective force abilities. |
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Doombah Royal Guard
Posts : 798 Join date : 2011-06-20 Location : Rehoboth, MA
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 7:52 pm | |
| I really hope that I have the option of not using a double bladed lightsaber. I am a HUGE lightsaber enthusiast and while I think double bladed ones are great, I would MUCH rather wield a normal and a short saber in my off hand like I could in KOTOR. I really hope I get to have that option at some point, but if not it's not the end of the world. I suppose it would mark me as a Consular, but who says I want to be known as that on sight. :p People can just hover over me and see my nameplate and it'll tell what class I am. Plus, two sabers are more customizable. I created a character when Episode I came out that had a purple and a yellow lightsaber and he was a total badass. He could use each one by itself, both at the same time or click them together for a double bladed awesomeness show. I want to try and recreate him in game once I get a hold of it. ~D (]]]]]]]]]]]{====================(]]]]]]]]]]]{====================...i've also just created a new part of my sig. |
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Ekeli Colt
Posts : 185 Join date : 2011-07-24 Location : Iowa (USA for you EU folks)
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 9:08 pm | |
| Extremely awesome, but they did not show enough shadow spec stuff... or any it seemed like.... |
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Fluttershy Founder Mane
Posts : 1944 Join date : 2011-06-17 Location : Redmond, Washington
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 9:11 pm | |
| Yeah, I was hoping to see some Shadow stuff just to satisfy my curiosity, but I loved the epicness of the trailer even if it was fairly uninformative. Also, Doombah, step it up. |
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Luna Pony
Posts : 95 Join date : 2011-06-20 Location : It's not a battlestaion
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 9:37 pm | |
| - Fluttershy wrote:
- Yeah, I was hoping to see some Shadow stuff just to satisfy my curiosity, but I loved the epicness of the trailer even if it was fairly uninformative.
Also, Doombah, step it up. Some good lookin' asciiarts in that link, fluttershy. |
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Doombah Royal Guard
Posts : 798 Join date : 2011-06-20 Location : Rehoboth, MA
| Subject: Re: Consular Love From The Devs! Fri Aug 05, 2011 9:44 pm | |
| I'll fix it sometime tomorrow. I'm out for the night. Thank you for the link, though!
~D |
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gingerale Filly
Posts : 27 Join date : 2011-07-25 Location : Finnland
| Subject: Re: Consular Love From The Devs! Sat Aug 06, 2011 1:47 am | |
| - Doombah wrote:
- Plus, two sabers are more customizable. I created a character when Episode I came out that had a purple and a yellow lightsaber and he was a total badass. He could use each one by itself, both at the same time or click them together for a double bladed awesomeness show. I want to try and recreate him in game once I get a hold of it.
~D Just leave dual wielding for us smugglers. B) Though I absolutely loved the look on that consular. Sure it was missing the FREAKING AWESOME hat of the basic consular we've seen so far. Dear gog I love that hat. But he looked like a hard rocker. xD |
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