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 Fluttershy's Shack

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Fluttershy
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Join date : 2011-06-17
Location : Redmond, Washington

PostSubject: Fluttershy's Shack   Fri Jan 06, 2012 8:55 pm

~~~Fluttershy's Shack~~~
Hey, hey, hey, come on in!
Welcome one and all to Fluttershy's Shack! Below you'll find a variety of goods and services that I can provide to anyone and everyone at the fairest rates around. My shop will always be expanding so make sure to check back for updates to my stock.

Payment:

Please send all credits, materials, and goods to Angelfluttershy for Republic orders, or to Mister'kidd for Empire orders.

There are a few ways to compensate me for goods. Here are the ways you can acquire exactly what you need the way you want to get it.

Credits: Simple, just send me the asking price and you'll get your order filled ASAP.

Materials: Crafted items are noted with the required materials to make them. If you send me all the materials to cover your order I'll just send you back the result. If I get a critical on items like Mods and Armorings with your materials then you will receive the extra Mods and Armorings produced. I do not have a service charge if you send me all the materials, but tips are greatly appreciated as some of these items take a very long time to make.

Armoring:

Stats:
Tanking Armoring: Armoring 22
Artifact: +41 End, +39 [class stat]
---Materials: x4 Durasteel, x4 Thermoplast Flux, x4 Zal Alloy, x4 Mandalorian Iron per unit
---Credits: 45k per unit
Prototype: +36 End, +34 [class stat]
Premium: +30 End, +28 [class stat]

DPS/Healer Armoring: Armoring 22
Artifact: +33 End, +47 [class stat]
---Materials: x4 Durasteel, x4 Thermoplast Flux, x4 Zal Alloy, x4 Mandalorian Iron per unit
---Credits: 45k per unit
Prototype: +29 End, +41 [class stat]
Premium: +24 End, +34 [class stat]

Schematics: The quality indicates availability.
[TANK]Advanced Commando Armoring 22
[TANK]Advanced Guardian Armoring 22
[TANK]Advanced Force Wielder Armoring 22
Advanced Might Armoring 22
Advanced Reflex Armoring 22
Advanced Resolve Armoring 22
Advanced Skill Armoring 22

Patron Armoring 22: x2 Durasteel, x2 Thermoplast Flux, x2 Zal Alloy per unit; Credits: 5k per unit

Mods:

Info:
Advanced Mod 26
---Materials: x4 Durasteel, x4 Zal Alloy, x2 Molecular Stabilizer, x2 Mandalorian Iron per unit
---Credits: 350k per unit
Advanced Mod 24
---Materials: x8 Durasteel, x8 Zal Alloy, x1 Alien Data Cube, x8 Mandalorian Iron per unit
---Credits: 125k per unit
Advanced Mod 22
---Materials: x4 Durasteel, x4 Thermoplast Flux, x4 Zal Alloy, x4 Mandalorian Iron per unit
---Credits: 45k per unit

Schematics: The stats of the item follow the schematic name.
Advanced Potent Mod 26B: +41 Strength, +53 End, +32 Crit
Advanced Agile Mod 24: +57 Aim, +34 End, +10 Power
Advanced Deft Mod 24: +45 Strength, +27 End, +34 Power
Advanced Nimble Mod 24: +57 Aim, +34 End, +10 Crit
Advanced Resilient Mod 24B: +45 Strength, +27 End, +34 Absorption
Advanced Agile Mod 22A: +47 Aim, +27 End, +8 Power
Advanced Aptitude Mod 22A: +27 End, +47 Willpower, +8 Power
Advanced Keen Mod 22A: +27 End, +47 Cunning, +8 Crit
Advanced Mettle Mod 22A: +27 End, +47 Willpower, +8 Crit
Advanced Nimble Mod 22A: +47 Aim, +27 End, +8 Crit
Advanced Potent Mod 22A: +47 Strength, +27 End, +8 Crit

Earpieces:

Pricing: Note, prices here change with affiliation and status with the guild.
Black Hole: 1.1mil; Guild Members: 880k; Guild Crusaders: Free;
Columi: 200k; Guild Members: 90k; Guild Crusaders: Free;
Level 49 Epics: 30k, Guild Members: 20k;

Materials:
Black Hole: x2 Synthetic Energy Matrix, x10 Durasteel, x12 Zal Alloy, x8 Mandalorian Iron, x4 Molecular Stabilizer per unit;
Columi: x8 Durasteel, x10 Zal Alloy, x1 Alien Data Cube, x8 Mandalorian Iron per unit;
Level 49 Epics: x2 Durasteel, x2 Thermoplast Flux, x4 Zal Alloy, x2 Mandalorian Iron per unit;

Schematics: The stats of the item follow the schematic name.
Black Hole Demolisher's MK-1 Module: +84 Aim, +121 End, +57 Shield Rating, +49 Absorption
Black Hole Foestopper's MK-1 Device: +102 Strength, +87 End, +71 Crit, 57 Surge
Black Hole Trapper's MK-1 Device: +87 End, +102 Cunning, +71 Crit, +57 Surge
Columi:
 
Level 49 Epics:
 

Vehicles:
Hotrigged Speeder Bike: Requires Speeder Piloting Rank 3
--Materials: x32 Durasteel, x20 Thermoplast Flux, x22 Zal Alloy, x22 Ciridium, x10 Mandalorian Iron
--Credits: 200k
Custom-Built Speeder Bike: Requires Speeder Piloting Rank 2
--Materials: x22 Resinite, x32 Diatium, x28 Titanium, x12 Brazing Flux
--Credits: Materials Trade Only
Custom-Built Hoverbike: Requires Speeder Piloting Rank 1
--Materials: x12 Insulating Flux, x22 Plasteel, x22 Xonolite, x32 Chanlon
--Credits: Materials Trade Only

Space:
Grade 5 Epics:
 
Grade 4:
 
Grade 2:
 

Augments: List coming soon...

Armor: List coming soon...

Consumables: List coming soon...

Implants: List coming soon...

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Last edited by Fluttershy on Sun Dec 09, 2012 6:06 pm; edited 6 times in total
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Shinjiro
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PostSubject: Re: Fluttershy's Shack   Sun Dec 09, 2012 5:57 am

bounce
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crazyBE
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PostSubject: Re: Fluttershy's Shack   Sun Dec 09, 2012 4:51 pm

Shinjiro wrote:
bounce

why u so random?

Alo 800k for an earpiece that requires 4 stabs (which are 200k+ each)?
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Fluttershy
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Join date : 2011-06-17
Location : Redmond, Washington

PostSubject: Re: Fluttershy's Shack   Sun Dec 09, 2012 5:54 pm

crazyBE wrote:
Shinjiro wrote:
bounce

why u so random?

Alo 800k for an earpiece that requires 4 stabs (which are 200k+ each)?
I haven't updated all my prices since we moved to The Harbinger, only a few. Back on Vornskr people were under-cutting like mad.

I'm also considering removing the vehicle prices and making them mats only as competing with the speeder vendors is no where near profitable.

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